In 2017, while working with 2nd Chance Games & VFX, I had the opportunity to contribute to the first season of Star Trek: Discovery. I was responsible for the 3D modeling of the protagonist’s spacesuit, worn by Michael Burnham (played by Sonequa Martin-Green) in Episodes 1 and 2.
The asset was entirely sculpted in ZBrush, with attention to both design fidelity and functional detailing, staying true to the Star Trek universe’s visual identity. The final renders were produced using Arnold, and the suit was delivered ready for production integration.
It was a short but exciting project that allowed me to contribute to a beloved sci-fi franchise in a small but visible way.
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